Treat the board as a rate comparison, not a prize table

The INFs ADMINS in SAE leaderboard in the official cover is labeled Most $/s. It compares displayed income rates between named players. The artwork is not a live ranking or a reward table, and it does not tell us whether the board is global. Scope, refresh timing, tie rules, and persistence all need a live check.

Find the board in your server and match your displayed $ / s value to your row. Then change your rate once and wait. If the row follows your personal rate, you have a solid baseline for that session.

Status checked September 14, 2026. Roblox lists the experience as a seven-player Simulation / Tycoon game. The cover shows at least three named players on the Most $/s board.

What you can read safely from the cover

The board communicates three concrete ideas:

  1. The ranking is labeled by money per second rather than total cash.
  2. Multiple named players are compared on one display.
  3. The examples use abbreviated billion- and trillion-scale rates.

The official cover places the Most $/s leaderboard beside two avatars

The cover does not identify whether the ranking includes only the current server, every server, friends, or saved account records. It also does not show how frequently rows update. Resolve each question in the live game before using the board to compare strategies.

Run the four-part leaderboard test

Use the same test order every time: identify, change, time, rejoin.

1. Identify your row

Record your display name, current $ / s, row position, and the visible players above and below you. If your name is not present, check whether the board shows only a fixed number of rows or requires a nonzero rate.

2. Change only your rate

Use one action that visibly changes your personal $ / s display, then stop spending until the board reacts. If you cannot change the rate safely, watch another player’s visible rate and board row instead.

3. Time the refresh

Start a timer when the personal value changes. Note whether the board updates instantly, on a repeated interval, after moving close to it, or only after another event. Repeat the test once. A single delayed refresh can be server lag rather than a fixed schedule.

4. Rejoin carefully

Record the board, leave without performing a destructive reset, and rejoin. Compare your personal rate and board row. A rejoin checks session behavior; it does not by itself prove a global ranking or long-term save rule.

TestRecordDecision you can make
Same-server rate changeOld row, new rate, new row, elapsed timeWhether the board follows visible rate changes in that session
Tie testTwo equal displayed rates and row orderHow one observed tie was ordered
Player leaveDeparting player and board reactionWhether stale rows remain temporarily
Same-server rejoinRate and row before and afterWhether the observed session restores the entry
Different-server joinPlayers and rows in each serverWhether boards differ between sampled servers

Server-local or global: how to tell

Do not decide scope from one board. Roblox lists a maximum server size of seven, while a board can display fewer or more entries than the players near you. Row count alone is not enough.

Join two servers and record the visible names. If the names change with the server population, that supports a session-level board for those tests. If the same remote names persist, check again later and compare against the active player list. Only label the board global when the live interface says so or repeated tests rule out a local list.

The same caution applies to personal bests. A row that survives one rejoin could come from saved data, a server cache, or a refreshed profile. Test after a longer gap before describing it as an all-time record.

Read ties and rounded values carefully

Large abbreviated values hide detail. Two rows displaying 1T/s could be equal, or they could contain different values rounded to the same label. Watch their order after either player’s rate changes by a small visible amount.

Use this rule:

  • If the interface exposes a detailed value elsewhere, compare that value.
  • If it exposes only a suffix, describe the rows as displaying a tie.
  • Do not invent hidden digits to explain the order.

The board is built for quick comparison, not for explaining the economy formula. Use it to see whether you moved up, moved down, or stayed put. Use the personal rate display for upgrade tests.

Avoid these leaderboard errors

Calling the cover a current ranking is the easiest mistake to make. Its names and values are promotional examples, not a live server capture.

Do not plan around ranking rewards. The game description does not list prizes for a row position.

Row position is not the same as total wealth. The label is $ / s, so a high saved balance is not the displayed ranking metric.

One server cannot settle the board’s scope. Compare at least two servers and their active player lists.

One delay cannot settle the refresh interval either. Repeat the timed test and allow for network or server variance.

FAQ

What does the INFs ADMINS in SAE leaderboard rank?

The official cover labels it Most $/s, so the visible ranking compares money-per-second rates.

Is the Most $/s board global?

That scope is not publicly documented. Compare names across two live servers and check for an explicit global or server label.

Does first place receive a reward?

No public material documents a leaderboard reward. Check the live interface for a reward panel or claim action before expecting one.

How quickly does the board update?

The refresh timing is not documented. Change one visible rate, start a timer, and repeat the test before publishing an interval.

Why can two players show the same value in different positions?

The abbreviated display can hide lower digits. Treat them as a displayed tie unless the game exposes a more precise value.